Page Archive

Start from the beginning.

  1. > =>
  2. > =>
  3. > Take the stairs
  4. > ===>
  5. > ===>
  6. > Get a better look at those symbols
  7. > ===>
  8. > ===>
  9. > <Θ>
  10. > <Θ>
  11. > <Θ>
  12. > <Θ>
  13. > <Θ>
  14. > <Θ>
  15. > <Θ>
  16. > <Θ>
  17. > <Θ>
  18. > <Θ>
  19. > <Θ>
  20. > <Θ>
  21. > <Θ>
  22. > <Θ>
  23. > <Θ>
  24. > <Θ>
  25. > <Θ>
  26. > ===>
  27. > Play the rest of the video
  28. > <Θ>
  29. > ===>
  30. > ===>
  31. > <Θ>
  32. > <Θ>
  33. > <Θ>
  34. > ===>
  35. > ===>
  36. > ===>
  37. > ===>
  38. > The Impossible Stele
  39. > ===>
  40. > ===>
  41. > ===>
  42. > ===>
  43. > The 'MIMICS' tape
  44. > ===>
  45. > ===>
  46. > Unsecure the door
  47. > ===>
  48. > ===>
  49. > So, what did Ash and Sam find?
  50. > It was invisible?
  51. > ===>
  52. > ===>
  53. > ===>
  54. > Get down!
  55. > Keep running!
  56. > ~==>
  57. > ~==>
  58. > Retreat!
  59. > ~==>
  60. > Omar: Do not stay calm
  61. > ~==>
  62. > ~==>
  63. > ~==>
  64. > Let's just back slowly away
  65. > Wait, who are you?
  66. > ==>
  67. > ==>
  68. > ~==>
  69. > ~==>
  70. > Are you sure you can break security glass?
  71. > Is the door locked?
  72. > Are there footprints? Signs that Sam and Ash have been this way?
  73. > 3469
  74. > They're numbers?
  75. > What are these?
  76. > ~==>
  77. > Security, then.
  78. > ~==>
  79. > ~==>
  80. > Can't Daniel look through walls?
  81. > Knock on the door.
  82. > ~==>
  83. > Lab A
  84. > Wait, who said that?
  85. > ~==>
  86. > ~==>
  87. > What's with the wall stripes?
  88. > ~==>
  89. > Check out those papers on the desk
  90. > ~==>
  91. > Have a look at some of those posters
  92. > Yeah, where are Sam and Ash?
  93. > What's the goo?
  94. > ==~>
  95. > ==~>
  96. > Through one of the windows
  97. > So what is it, then?
  98. > Watch the building coming closer
  99. > ==~>
  100. > Let's continue figuring out who's the real Bonnie
  101. > It looks like...
  102. > ==~>
  103. > ==~>
  104. > ==~>
  105. > ==≈>
  106. > ==≈>
  107. > ==≈>
  108. > ==≈>
  109. > ==≈>
  110. > ==~>
  111. > Omar, no!
  112. > ==~>
  113. > ==~>
  114. > ==~>
  115. > -=≈>
  116. > Introduce Daniel, But Cooler to the group
  117. > =≃>
  118. > Why are there two Bonnies?
  119. > Daniel and Bonnie #1, approach cautiously but amicably
  120. > -=≃>
  121. > -=≃>
  122. > ≃>
  123. > -=>
  124. > =>
  125. > Look around for something to use
  126. > Bonnie?: Warn Clara about the stairs
  127. > ≃>
  128. > ≃>
  129. > =>
  130. > =>
  131. > Go towards explosion
  132. > -=>
  133. > =>
  134. > ~=>
  135. > ~=>
  136. > ~=>
  137. > ~=>
  138. > ~=>
  139. > OH GOD WHAT
  140. > Set a good example.
  141. > Do mimic science!
  142. > Give the bot some more vocabulary!
  143. > ~=>
  144. > ~=>
  145. > ~=>
  146. > ~=>
  147. > Take its head with you.
  148. > ~=>
  149. > =>
  150. > Hopefully this isn't one of those deadly falls I've heard so much about.
  151. > ≃>
  152. > ≃>
  153. > ≃>
  154. > ???
  155. > ->
  156. > ->
  157. > Chapter 5: Chapter 5: Chapter 5: Chapt...
  158. > 'the door near'?
  159. > 'passphrase'?
  160. > ======>
  161. > ~~>
  162. > <Θ>
  163. > <Θ>
  164. > ~>
  165. > ==>
  166. > ==~>
  167. > So, when does the plan start?
  168. > ==~>
  169. > <Θ>
  170. > ==~>
  171. > ==~>
  172. > <Θ>
  173. > So, where are they?
  174. > How is this situation not 'South'?
  175. > ~~=>
  176. > ~>
  177. > ~>
  178. > Who're those mysterious relatives?
  179. > ~=>
  180. > ~=>
  181. > Are you the reward for the puzzle?
  182. > ~=>
  183. > ~=>
  184. > ~=>
  185. > ~=>
  186. > Sam: Zap the thingie, admire lightbulb
  187. > Ash: Fill the depression with your trademark ooze
  188. > =>
  189. > =>
  190. > =>
  191. > Hop through some windows!
  192. > ???
  193. > ==>
  194. > Can you hear or see anyone else?
  195. > -=>
  196. > =>
  197. > Look up the hole in the ceiling.
  198. > Are those windows?
  199. > ->
  200. > ->
  201. > ->
  202. > The door.
  203. > <Θ>
  204. > Look behind you.
  205. > <Θ>
  206. > ~-=====>
  207. > Omar: don't let them take you alive!
  208. > -=====>
  209. > Is that a good thing or a bad thing for us?
  210. > -===>
  211. > -===>
  212. > What are we here for, really?
  213. > ->
  214. > ~==>
  215. > Your aunt?
  216. > Meanwhile again, back where we were...
  217. > ~~>
  218. > ~~>
  219. > ~~>
  220. > ~~>
  221. > Meanwhile, somewhere we've already been...
  222. > Ash: go with David
  223. > ~==>
  224. > ~==>
  225. > David: examine door-portal
  226. > Ash: check out the red thing
  227. > ~==>
  228. > =>
  229. > Proceed with caution to door
  230. > Where does the right path lead?
  231. > Go right. Take the weird path that just appeared.
  232. > =>
  233. > What kind of funky thing is going on in this room?
  234. > More science: drip some acid in the water
  235. > How deep is the water?
  236. > =>
  237. > Can you climb that?
  238. > Does the room have a ceiling? Is there a ledge you can jump onto?
  239. > Proceed
  240. > =>
  241. > Proceed along the path, I guess
  242. > Is there anywhere you can go?
  243. > ~=>
  244. > ~=>
  245. > Seen any creepy robots around?
  246. > =>
  247. > Where are you?
  248. > Be the others.
  249. > ->
  250. > Leo: Um...
  251. > Anders: Pass out
  252. > Anders: Find out
  253. > Like hell you're listening to them.
  254. > ~=>
  255. > ~=>
  256. > =>
  257. > The door behind Leo.
  258. > =>
  259. > Discuss where to go next.
  260. > =>
  261. > Leo and Anders
  262. > ========>
  263. > Architect: take no action
  264. > ~>
  265. > What the who is playing at, now?
  266. > Architect: be conscious, get new mail
  267. > ~>
  268. > ~>
  269. > Bonnie, Clara, how are you?
  270. > Engage in familial conversation
  271. > ~~>
  272. > ~~>
  273. > Something: explode
  274. > ~~>
  275. > Snark at him too
  276. > PUNCH 'IM!
  277. > Meanwhile, somewhere else that we've already been before...
  278. > ~>
  279. > ~>
  280. > Number eight.
  281. > ~>
  282. > Meanwhile, sometime in the past...
  283. > ~>
  284. > -~>
  285. > Why Clara first?
  286. > Attempt to move through pure willpower.
  287. > Wake up.
  288. > (>)
  289. > Make your excuses and GET AWAY.
  290. > HI WE WERE JUST LEAVING.
  291. > Oh no.
  292. > Smash orb, accidentally.
  293. > ~=>
  294. > Put that thing back in Cold Storage
  295. > Explain yourself, orb!
  296. > You've got the same eye on you as is on the robots.
  297. > Trust the orb?
  298. > Look at the tubes
  299. > Check out some of the robots
  300. > Check the body
  301. > ~=>
  302. > Guide us, orb.
  303. > Who's this evil Seer?
  304. > How do we know you?
  305. > So wait what are you, little green ball?
  306. > =>
  307. > Pick it up, speak soothing words.
  308. > ~=>
  309. > =>
  310. > Continue going right(?).
  311. > =>
  312. > Go TO CERTAIN DEATH to the... Right?
  313. > =>
  314. > <Θ>
  315. > <Θ>
  316. > <=Θ=>
  317. > Turn your powers off!
  318. > It's probably time to leave, post haste.
  319. > ~Θ=>
  320. > That was probably a bad idea.
  321. > ~Θ=>
  322. > ~Θ=>
  323. > ~Θ=>
  324. > Return the slaaab.
  325. > ~Θ=>
  326. > ~Θ=>
  327. > ~Θ=>
  328. > Examine the slab.
  329. > ~Θ=>
  330. > ~=>
  331. > Open the door.
  332. > Zap the door.
  333. > =>
  334. > =>
  335. > Step out blindly into the void.
  336. > Check on the wall writing in Daniel's room.
  337. > Check out room.
  338. > =>
  339. > Take a look at that graffiti.
  340. > ->
  341. > <Θ>
    BALANCE
  342. > Is there a fourth option?
  343. > ======>
  344. > Um, 16, 13, 12?
  345. > What's going on?
  346. > =====->
  347. > =====->
  348. > Introduce yourselves III - Archaea.
  349. > Introduce yourselves II - Prokaryote
  350. > Introduce yourselves I - Eukaryote
  351. > ====>
  352. > ==->
  353. > Yeah, that just happened.
  354. > ==->
  355. > Go take a look.
  356. > ==>
  357. > ==>
  358. > Chapter 4: L.U.C.A.
  359. > End Chapter 3: Archaea.
  360. > ==>
  361. > ==>
  362. > Try to turn your powers off!
  363. > ==>
  364. > Pick that thing up.
  365. > ~>
  366. > ~>
  367. > Look through the window.
  368. > Look around.
  369. > Check the cans.
  370. > Read that piece of paper!
  371. > ~>
  372. > Is Ash okay?
  373. > =->
  374. > Dawn, go next!
  375. > Go give him that thing's voice!
  376. > Has Anders let you go yet?
  377. > What actually happened?
  378. > Is Anders okay?
  379. > ->
  380. > Uh, let them go?
  381. > Begin.
  382. > ->
  383. > Enter Name.
  384. > Who am I?
  385. > Why am I doing this?
  386. > ==>
  387. > Are you not wearing pants, Dawn?
  388. > Dawn. Now would be a good time to stop using the powers.
  389. > Have a sit down!
  390. > Ash: Melt the walls.
  391. > ==>
  392. > Let's go to the door then, and not worry about anything.
  393. > <Θ>
  394. > Collaborate.
  395. > Enter Name.
  396. > We come in peace!
  397. > Stop.
  398. > ==>
  399. > Go have a look.
  400. > It's not that useful...
  401. > =->
  402. > Enter Name.
  403. > What does this person sound like?
  404. > So what's going on?
  405. > ???: Show yourself.
  406. > =->
  407. > Sit down. Maybe find an exorcist.
  408. > =>
  409. > Ooh, what else can you do? Can you swap your arms? Can you teleport? EXCHANGE? What does that mean?
  410. > Can you see anything else to swap? Your arms?
  411. > Have a look around once you calm down.
  412. > ->
  413. > ->
  414. > Examine broken bar.
  415. > Examine unbroken bar.
  416. > Look around.
  417. > Enter Name.
  418. > Chapter 3: Archaea.
  419. > End Chapter 2: Prokaryote.
  420. > Go forth.
  421. > Omar: do your thing.
  422. > Clara: go first.
  423. > Talk reason unto the paranoid and the scared.
  424. > Who's next?
  425. > Leo: look through door.
  426. > Jacqueline: examine side-effect.
  427. > ==>
  428. > <Θ>
  429. > Jacqueline: speed like you've never speeded.
  430. > Enter name.
  431. > ==>
  432. > Figure out if that green stuff's flammable.
  433. > Go to the doors!
  434. > Leo: Scout and protect with ghosts.
  435. > Any side-effects, Jacqueline?
  436. > Can you guys fight?
  437. > Is it a good idea to use your powers against this thing?
  438. > Door field!
  439. > Thing: be completely nice and not in the least evil.
  440. > "You know, I think those are the bad guys."
  441. > Leo, Clara: Talk to him.
  442. > <Θ>
  443. > Down with the door field.
  444. > Let's try for the peaceful route.
  445. > ==>
  446. > Go through the wall!
  447. > Um. Your hand is on fire.
  448. > Fire guy, are you okay?
  449. > What's up, Clara?
  450. > Let's make some ghosts!
  451. > Be the fire guy.
  452. > How do your powers work?
  453. > =->
  454. > Enter Name.
  455. > =->
  456. > Ghost guy: Oh god, there's more people.
  457. > Let's go look at the others' rooms.
  458. > Go forth.
  459. > Enter name.
  460. > =>
  461. > Sounds like a good idea to follow her!
  462. > Go the other way.
  463. > Get out of there fast!
  464. > Go see if you can find other people.
  465. > Don't touch the fire. Try to put one out.
  466. > ->
  467. > Try and make the faster ball slow down.
  468. > Um, think very hard at it, try to make something happen.
  469. > Examine puzzle.
  470. > Enter Name.
  471. > Chapter 2: Prokaryote.
  472. > End Chapter 1: Eukaryote.
  473. > ==>
  474. > ==>
  475. > Sam: Do the zappy thing.
  476. > Sam: deliberate on the thing.
  477. > ==>
  478. > Aidan: go next.
  479. > Bonnie, can you do anything about it?
  480. > Daniel: Try again.
  481. > Daniel: fail.
  482. > Go with... Daniel's one!
  483. > Bonnie: Grow arm back.
  484. > Bonnie: Get it over with.
  485. > Aidan: Touch it with a bargepole.
  486. > Bonnie: Go first.
  487. > Commence.
  488. > Sure, why not?
  489. > ==>
  490. > Enter name.
  491. > Go help this person.
  492. > ==>
  493. > What do the screams sound like? Go help!
  494. > ==>
  495. > Daniel: Lay out some ground rules.
  496. > Enter Name
  497. > =->
  498. > =->
  499. > Non-hostile: IIIII Hostile: II
  500. > =->
  501. > Aidan: make yourself some weaponry.
  502. > Maybe there's other people.
  503. > So, you have powers too?
  504. > Enter name
  505. > Introductions are in order!
  506. > Sam: show off your lightning powers in a totally nonthreatening manner.
  507. > Attempt communication.
  508. > =>
  509. > Go right! No, left! Right! Left! Wrong!
  510. > How big can you make the sparks?
  511. > Zap something.
  512. > Go through the door!
  513. > Peek through the door.
  514. > ->
  515. > Examine symbol.
  516. > Do something else with the wires! Attach them together! Do the hotwiring thing with them!
  517. > Drop them! Get away from the exposed metal!
  518. > Complete the circuit with yourself!
  519. > Put them in your mouth! On your face! Your faaace!
  520. > Touch the wires to each other. It'd be a bad idea to touch them with your hands or anything because the amperage might be dangerous.
  521. > Look at the keypad. Does it do anything?
  522. > Try and imagine something. A way out, even!
  523. > ->
  524. > Enter Name.
  525. > Chapter 1: Eukaryote
  526. > <Θ>