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  1. > ≃>
  2. > ≃>
  3. > ≃>
  4. > ~>
  5. > =>
  6. > =>
  7. > You know, maybe coming to the roof was a bad idea
  8. > =>
  9. > =>
  10. > Take the stairs
  11. > ===>
  12. > ===>
  13. > Get a better look at those symbols
  14. > ===>
  15. > ===>
  16. > <Θ>
  17. > <Θ>
  18. > <Θ>
  19. > <Θ>
  20. > <Θ>
  21. > <Θ>
  22. > <Θ>
  23. > <Θ>
  24. > <Θ>
  25. > <Θ>
  26. > <Θ>
  27. > <Θ>
  28. > <Θ>
  29. > <Θ>
  30. > <Θ>
  31. > <Θ>
  32. > <Θ>
  33. > ===>
  34. > Play the rest of the video
  35. > <Θ>
  36. > ===>
  37. > ===>
  38. > <Θ>
  39. > <Θ>
  40. > <Θ>
  41. > ===>
  42. > ===>
  43. > ===>
  44. > ===>
  45. > The Impossible Stele
  46. > ===>
  47. > ===>
  48. > ===>
  49. > ===>
  50. > The 'MIMICS' tape
  51. > ===>
  52. > ===>
  53. > Unsecure the door
  54. > ===>
  55. > ===>
  56. > So, what did Ash and Sam find?
  57. > It was invisible?
  58. > ===>
  59. > ===>
  60. > ===>
  61. > Get down!
  62. > Keep running!
  63. > ~==>
  64. > ~==>
  65. > Retreat!
  66. > ~==>
  67. > Omar: Do not stay calm
  68. > ~==>
  69. > ~==>
  70. > ~==>
  71. > Let's just back slowly away
  72. > Wait, who are you?
  73. > ==>
  74. > ==>
  75. > ~==>
  76. > ~==>
  77. > Are you sure you can break security glass?
  78. > Is the door locked?
  79. > Are there footprints? Signs that Sam and Ash have been this way?
  80. > 3469
  81. > They're numbers?
  82. > What are these?
  83. > ~==>
  84. > Security, then.
  85. > ~==>
  86. > ~==>
  87. > Can't Daniel look through walls?
  88. > Knock on the door.
  89. > ~==>
  90. > Lab A
  91. > Wait, who said that?
  92. > ~==>
  93. > ~==>
  94. > What's with the wall stripes?
  95. > ~==>
  96. > Check out those papers on the desk
  97. > ~==>
  98. > Have a look at some of those posters
  99. > Yeah, where are Sam and Ash?
  100. > What's the goo?
  101. > ==~>
  102. > ==~>
  103. > Through one of the windows
  104. > So what is it, then?
  105. > Watch the building coming closer
  106. > ==~>
  107. > Let's continue figuring out who's the real Bonnie
  108. > It looks like...
  109. > ==~>
  110. > ==~>
  111. > ==~>
  112. > ==≈>
  113. > ==≈>
  114. > ==≈>
  115. > ==≈>
  116. > ==≈>
  117. > ==~>
  118. > Omar, no!
  119. > ==~>
  120. > ==~>
  121. > ==~>
  122. > -=≈>
  123. > Introduce Daniel, But Cooler to the group
  124. > =≃>
  125. > Why are there two Bonnies?
  126. > Daniel and Bonnie #1, approach cautiously but amicably
  127. > -=≃>
  128. > -=≃>
  129. > ≃>
  130. > -=>
  131. > =>
  132. > Look around for something to use
  133. > Bonnie?: Warn Clara about the stairs
  134. > ≃>
  135. > ≃>
  136. > =>
  137. > =>
  138. > Go towards explosion
  139. > -=>
  140. > =>
  141. > ~=>
  142. > ~=>
  143. > ~=>
  144. > ~=>
  145. > ~=>
  146. > OH GOD WHAT
  147. > Set a good example.
  148. > Do mimic science!
  149. > Give the bot some more vocabulary!
  150. > ~=>
  151. > ~=>
  152. > ~=>
  153. > ~=>
  154. > Take its head with you.
  155. > ~=>
  156. > =>
  157. > Hopefully this isn't one of those deadly falls I've heard so much about.
  158. > ≃>
  159. > ≃>
  160. > ≃>
  161. > ???
  162. > ->
  163. > ->
  164. > Chapter 5: Chapter 5: Chapter 5: Chapt...
  165. > 'the door near'?
  166. > 'passphrase'?
  167. > ======>
  168. > ~~>
  169. > <Θ>
  170. > <Θ>
  171. > ~>
  172. > ==>
  173. > ==~>
  174. > So, when does the plan start?
  175. > ==~>
  176. > <Θ>
  177. > ==~>
  178. > ==~>
  179. > <Θ>
  180. > So, where are they?
  181. > How is this situation not 'South'?
  182. > ~~=>
  183. > ~>
  184. > ~>
  185. > Who're those mysterious relatives?
  186. > ~=>
  187. > ~=>
  188. > Are you the reward for the puzzle?
  189. > ~=>
  190. > ~=>
  191. > ~=>
  192. > ~=>
  193. > Sam: Zap the thingie, admire lightbulb
  194. > Ash: Fill the depression with your trademark ooze
  195. > =>
  196. > =>
  197. > =>
  198. > Hop through some windows!
  199. > ???
  200. > ==>
  201. > Can you hear or see anyone else?
  202. > -=>
  203. > =>
  204. > Look up the hole in the ceiling.
  205. > Are those windows?
  206. > ->
  207. > ->
  208. > ->
  209. > The door.
  210. > <Θ>
  211. > Look behind you.
  212. > <Θ>
  213. > ~-=====>
  214. > Omar: don't let them take you alive!
  215. > -=====>
  216. > Is that a good thing or a bad thing for us?
  217. > -===>
  218. > -===>
  219. > What are we here for, really?
  220. > ->
  221. > ~==>
  222. > Your aunt?
  223. > Meanwhile again, back where we were...
  224. > ~~>
  225. > ~~>
  226. > ~~>
  227. > ~~>
  228. > Meanwhile, somewhere we've already been...
  229. > Ash: go with David
  230. > ~==>
  231. > ~==>
  232. > David: examine door-portal
  233. > Ash: check out the red thing
  234. > ~==>
  235. > =>
  236. > Proceed with caution to door
  237. > Where does the right path lead?
  238. > Go right. Take the weird path that just appeared.
  239. > =>
  240. > What kind of funky thing is going on in this room?
  241. > More science: drip some acid in the water
  242. > How deep is the water?
  243. > =>
  244. > Can you climb that?
  245. > Does the room have a ceiling? Is there a ledge you can jump onto?
  246. > Proceed
  247. > =>
  248. > Proceed along the path, I guess
  249. > Is there anywhere you can go?
  250. > ~=>
  251. > ~=>
  252. > Seen any creepy robots around?
  253. > =>
  254. > Where are you?
  255. > Be the others.
  256. > ->
  257. > Leo: Um...
  258. > Anders: Pass out
  259. > Anders: Find out
  260. > Like hell you're listening to them.
  261. > ~=>
  262. > ~=>
  263. > =>
  264. > The door behind Leo.
  265. > =>
  266. > Discuss where to go next.
  267. > =>
  268. > Leo and Anders
  269. > ========>
  270. > Architect: take no action
  271. > ~>
  272. > What the who is playing at, now?
  273. > Architect: be conscious, get new mail
  274. > ~>
  275. > ~>
  276. > Bonnie, Clara, how are you?
  277. > Engage in familial conversation
  278. > ~~>
  279. > ~~>
  280. > Something: explode
  281. > ~~>
  282. > Snark at him too
  283. > PUNCH 'IM!
  284. > Meanwhile, somewhere else that we've already been before...
  285. > ~>
  286. > ~>
  287. > Number eight.
  288. > ~>
  289. > Meanwhile, sometime in the past...
  290. > ~>
  291. > -~>
  292. > Why Clara first?
  293. > Attempt to move through pure willpower.
  294. > Wake up.
  295. > (>)
  296. > Make your excuses and GET AWAY.
  297. > HI WE WERE JUST LEAVING.
  298. > Oh no.
  299. > Smash orb, accidentally.
  300. > ~=>
  301. > Put that thing back in Cold Storage
  302. > Explain yourself, orb!
  303. > You've got the same eye on you as is on the robots.
  304. > Trust the orb?
  305. > Look at the tubes
  306. > Check out some of the robots
  307. > Check the body
  308. > ~=>
  309. > Guide us, orb.
  310. > Who's this evil Seer?
  311. > How do we know you?
  312. > So wait what are you, little green ball?
  313. > =>
  314. > Pick it up, speak soothing words.
  315. > ~=>
  316. > =>
  317. > Continue going right(?).
  318. > =>
  319. > Go TO CERTAIN DEATH to the... Right?
  320. > =>
  321. > <Θ>
  322. > <Θ>
  323. > <=Θ=>
  324. > Turn your powers off!
  325. > It's probably time to leave, post haste.
  326. > ~Θ=>
  327. > That was probably a bad idea.
  328. > ~Θ=>
  329. > ~Θ=>
  330. > ~Θ=>
  331. > Return the slaaab.
  332. > ~Θ=>
  333. > ~Θ=>
  334. > ~Θ=>
  335. > Examine the slab.
  336. > ~Θ=>
  337. > ~=>
  338. > Open the door.
  339. > Zap the door.
  340. > =>
  341. > =>
  342. > Step out blindly into the void.
  343. > Check on the wall writing in Daniel's room.
  344. > Check out room.
  345. > =>
  346. > Take a look at that graffiti.
  347. > ->
  348. > <Θ>
    BALANCE
  349. > Is there a fourth option?
  350. > ======>
  351. > Um, 16, 13, 12?
  352. > What's going on?
  353. > =====->
  354. > =====->
  355. > Introduce yourselves III - Archaea.
  356. > Introduce yourselves II - Prokaryote
  357. > Introduce yourselves I - Eukaryote
  358. > ====>
  359. > ==->
  360. > Yeah, that just happened.
  361. > ==->
  362. > Go take a look.
  363. > ==>
  364. > ==>
  365. > Chapter 4: L.U.C.A.
  366. > End Chapter 3: Archaea.
  367. > ==>
  368. > ==>
  369. > Try to turn your powers off!
  370. > ==>
  371. > Pick that thing up.
  372. > ~>
  373. > ~>
  374. > Look through the window.
  375. > Look around.
  376. > Check the cans.
  377. > Read that piece of paper!
  378. > ~>
  379. > Is Ash okay?
  380. > =->
  381. > Dawn, go next!
  382. > Go give him that thing's voice!
  383. > Has Anders let you go yet?
  384. > What actually happened?
  385. > Is Anders okay?
  386. > ->
  387. > Uh, let them go?
  388. > Begin.
  389. > ->
  390. > Enter Name.
  391. > Who am I?
  392. > Why am I doing this?
  393. > ==>
  394. > Are you not wearing pants, Dawn?
  395. > Dawn. Now would be a good time to stop using the powers.
  396. > Have a sit down!
  397. > Ash: Melt the walls.
  398. > ==>
  399. > Let's go to the door then, and not worry about anything.
  400. > <Θ>
  401. > Collaborate.
  402. > Enter Name.
  403. > We come in peace!
  404. > Stop.
  405. > ==>
  406. > Go have a look.
  407. > It's not that useful...
  408. > =->
  409. > Enter Name.
  410. > What does this person sound like?
  411. > So what's going on?
  412. > ???: Show yourself.
  413. > =->
  414. > Sit down. Maybe find an exorcist.
  415. > =>
  416. > Ooh, what else can you do? Can you swap your arms? Can you teleport? EXCHANGE? What does that mean?
  417. > Can you see anything else to swap? Your arms?
  418. > Have a look around once you calm down.
  419. > ->
  420. > ->
  421. > Examine broken bar.
  422. > Examine unbroken bar.
  423. > Look around.
  424. > Enter Name.
  425. > Chapter 3: Archaea.
  426. > End Chapter 2: Prokaryote.
  427. > Go forth.
  428. > Omar: do your thing.
  429. > Clara: go first.
  430. > Talk reason unto the paranoid and the scared.
  431. > Who's next?
  432. > Leo: look through door.
  433. > Jacqueline: examine side-effect.
  434. > ==>
  435. > <Θ>
  436. > Jacqueline: speed like you've never speeded.
  437. > Enter name.
  438. > ==>
  439. > Figure out if that green stuff's flammable.
  440. > Go to the doors!
  441. > Leo: Scout and protect with ghosts.
  442. > Any side-effects, Jacqueline?
  443. > Can you guys fight?
  444. > Is it a good idea to use your powers against this thing?
  445. > Door field!
  446. > Thing: be completely nice and not in the least evil.
  447. > "You know, I think those are the bad guys."
  448. > Leo, Clara: Talk to him.
  449. > <Θ>
  450. > Down with the door field.
  451. > Let's try for the peaceful route.
  452. > ==>
  453. > Go through the wall!
  454. > Um. Your hand is on fire.
  455. > Fire guy, are you okay?
  456. > What's up, Clara?
  457. > Let's make some ghosts!
  458. > Be the fire guy.
  459. > How do your powers work?
  460. > =->
  461. > Enter Name.
  462. > =->
  463. > Ghost guy: Oh god, there's more people.
  464. > Let's go look at the others' rooms.
  465. > Go forth.
  466. > Enter name.
  467. > =>
  468. > Sounds like a good idea to follow her!
  469. > Go the other way.
  470. > Get out of there fast!
  471. > Go see if you can find other people.
  472. > Don't touch the fire. Try to put one out.
  473. > ->
  474. > Try and make the faster ball slow down.
  475. > Um, think very hard at it, try to make something happen.
  476. > Examine puzzle.
  477. > Enter Name.
  478. > Chapter 2: Prokaryote.
  479. > End Chapter 1: Eukaryote.
  480. > ==>
  481. > ==>
  482. > Sam: Do the zappy thing.
  483. > Sam: deliberate on the thing.
  484. > ==>
  485. > Aidan: go next.
  486. > Bonnie, can you do anything about it?
  487. > Daniel: Try again.
  488. > Daniel: fail.
  489. > Go with... Daniel's one!
  490. > Bonnie: Grow arm back.
  491. > Bonnie: Get it over with.
  492. > Aidan: Touch it with a bargepole.
  493. > Bonnie: Go first.
  494. > Commence.
  495. > Sure, why not?
  496. > ==>
  497. > Enter name.
  498. > Go help this person.
  499. > ==>
  500. > What do the screams sound like? Go help!
  501. > ==>
  502. > Daniel: Lay out some ground rules.
  503. > Enter Name
  504. > =->
  505. > =->
  506. > Non-hostile: IIIII Hostile: II
  507. > =->
  508. > Aidan: make yourself some weaponry.
  509. > Maybe there's other people.
  510. > So, you have powers too?
  511. > Enter name
  512. > Introductions are in order!
  513. > Sam: show off your lightning powers in a totally nonthreatening manner.
  514. > Attempt communication.
  515. > =>
  516. > Go right! No, left! Right! Left! Wrong!
  517. > How big can you make the sparks?
  518. > Zap something.
  519. > Go through the door!
  520. > Peek through the door.
  521. > ->
  522. > Examine symbol.
  523. > Do something else with the wires! Attach them together! Do the hotwiring thing with them!
  524. > Drop them! Get away from the exposed metal!
  525. > Complete the circuit with yourself!
  526. > Put them in your mouth! On your face! Your faaace!
  527. > Touch the wires to each other. It'd be a bad idea to touch them with your hands or anything because the amperage might be dangerous.
  528. > Look at the keypad. Does it do anything?
  529. > Try and imagine something. A way out, even!
  530. > ->
  531. > Enter Name.
  532. > Chapter 1: Eukaryote
  533. > <Θ>