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  19. > <Θ>
  20. > ===>
  21. > Play the rest of the video
  22. > <Θ>
  23. > ===>
  24. > ===>
  25. > <Θ>
  26. > <Θ>
  27. > <Θ>
  28. > ===>
  29. > ===>
  30. > ===>
  31. > ===>
  32. > The Impossible Stele
  33. > ===>
  34. > ===>
  35. > ===>
  36. > ===>
  37. > The 'MIMICS' tape
  38. > ===>
  39. > ===>
  40. > Unsecure the door
  41. > ===>
  42. > ===>
  43. > So, what did Ash and Sam find?
  44. > It was invisible?
  45. > ===>
  46. > ===>
  47. > ===>
  48. > Get down!
  49. > Keep running!
  50. > ~==>
  51. > ~==>
  52. > Retreat!
  53. > ~==>
  54. > Omar: Do not stay calm
  55. > ~==>
  56. > ~==>
  57. > ~==>
  58. > Let's just back slowly away
  59. > Wait, who are you?
  60. > ==>
  61. > ==>
  62. > ~==>
  63. > ~==>
  64. > Are you sure you can break security glass?
  65. > Is the door locked?
  66. > Are there footprints? Signs that Sam and Ash have been this way?
  67. > 3469
  68. > They're numbers?
  69. > What are these?
  70. > ~==>
  71. > Security, then.
  72. > ~==>
  73. > ~==>
  74. > Can't Daniel look through walls?
  75. > Knock on the door.
  76. > ~==>
  77. > Lab A
  78. > Wait, who said that?
  79. > ~==>
  80. > ~==>
  81. > What's with the wall stripes?
  82. > ~==>
  83. > Check out those papers on the desk
  84. > ~==>
  85. > Have a look at some of those posters
  86. > Yeah, where are Sam and Ash?
  87. > What's the goo?
  88. > ==~>
  89. > ==~>
  90. > Through one of the windows
  91. > So what is it, then?
  92. > Watch the building coming closer
  93. > ==~>
  94. > Let's continue figuring out who's the real Bonnie
  95. > It looks like...
  96. > ==~>
  97. > ==~>
  98. > ==~>
  99. > ==≈>
  100. > ==≈>
  101. > ==≈>
  102. > ==≈>
  103. > ==≈>
  104. > ==~>
  105. > Omar, no!
  106. > ==~>
  107. > ==~>
  108. > ==~>
  109. > -=≈>
  110. > Introduce Daniel, But Cooler to the group
  111. > =≃>
  112. > Why are there two Bonnies?
  113. > Daniel and Bonnie #1, approach cautiously but amicably
  114. > -=≃>
  115. > -=≃>
  116. > ≃>
  117. > -=>
  118. > =>
  119. > Look around for something to use
  120. > Bonnie?: Warn Clara about the stairs
  121. > ≃>
  122. > ≃>
  123. > =>
  124. > =>
  125. > Go towards explosion
  126. > -=>
  127. > =>
  128. > ~=>
  129. > ~=>
  130. > ~=>
  131. > ~=>
  132. > ~=>
  133. > OH GOD WHAT
  134. > Set a good example.
  135. > Do mimic science!
  136. > Give the bot some more vocabulary!
  137. > ~=>
  138. > ~=>
  139. > ~=>
  140. > ~=>
  141. > Take its head with you.
  142. > ~=>
  143. > =>
  144. > Hopefully this isn't one of those deadly falls I've heard so much about.
  145. > ≃>
  146. > ≃>
  147. > ≃>
  148. > ???
  149. > ->
  150. > ->
  151. > Chapter 5: Chapter 5: Chapter 5: Chapt...
  152. > 'the door near'?
  153. > 'passphrase'?
  154. > ======>
  155. > ~~>
  156. > <Θ>
  157. > <Θ>
  158. > ~>
  159. > ==>
  160. > ==~>
  161. > So, when does the plan start?
  162. > ==~>
  163. > <Θ>
  164. > ==~>
  165. > ==~>
  166. > <Θ>
  167. > So, where are they?
  168. > How is this situation not 'South'?
  169. > ~~=>
  170. > ~>
  171. > ~>
  172. > Who're those mysterious relatives?
  173. > ~=>
  174. > ~=>
  175. > Are you the reward for the puzzle?
  176. > ~=>
  177. > ~=>
  178. > ~=>
  179. > ~=>
  180. > Sam: Zap the thingie, admire lightbulb
  181. > Ash: Fill the depression with your trademark ooze
  182. > =>
  183. > =>
  184. > =>
  185. > Hop through some windows!
  186. > ???
  187. > ==>
  188. > Can you hear or see anyone else?
  189. > -=>
  190. > =>
  191. > Look up the hole in the ceiling.
  192. > Are those windows?
  193. > ->
  194. > ->
  195. > ->
  196. > The door.
  197. > <Θ>
  198. > Look behind you.
  199. > <Θ>
  200. > ~-=====>
  201. > Omar: don't let them take you alive!
  202. > -=====>
  203. > Is that a good thing or a bad thing for us?
  204. > -===>
  205. > -===>
  206. > What are we here for, really?
  207. > ->
  208. > ~==>
  209. > Your aunt?
  210. > Meanwhile again, back where we were...
  211. > ~~>
  212. > ~~>
  213. > ~~>
  214. > ~~>
  215. > Meanwhile, somewhere we've already been...
  216. > Ash: go with David
  217. > ~==>
  218. > ~==>
  219. > David: examine door-portal
  220. > Ash: check out the red thing
  221. > ~==>
  222. > =>
  223. > Proceed with caution to door
  224. > Where does the right path lead?
  225. > Go right. Take the weird path that just appeared.
  226. > =>
  227. > What kind of funky thing is going on in this room?
  228. > More science: drip some acid in the water
  229. > How deep is the water?
  230. > =>
  231. > Can you climb that?
  232. > Does the room have a ceiling? Is there a ledge you can jump onto?
  233. > Proceed
  234. > =>
  235. > Proceed along the path, I guess
  236. > Is there anywhere you can go?
  237. > ~=>
  238. > ~=>
  239. > Seen any creepy robots around?
  240. > =>
  241. > Where are you?
  242. > Be the others.
  243. > ->
  244. > Leo: Um...
  245. > Anders: Pass out
  246. > Anders: Find out
  247. > Like hell you're listening to them.
  248. > ~=>
  249. > ~=>
  250. > =>
  251. > The door behind Leo.
  252. > =>
  253. > Discuss where to go next.
  254. > =>
  255. > Leo and Anders
  256. > ========>
  257. > Architect: take no action
  258. > ~>
  259. > What the who is playing at, now?
  260. > Architect: be conscious, get new mail
  261. > ~>
  262. > ~>
  263. > Bonnie, Clara, how are you?
  264. > Engage in familial conversation
  265. > ~~>
  266. > ~~>
  267. > Something: explode
  268. > ~~>
  269. > Snark at him too
  270. > PUNCH 'IM!
  271. > Meanwhile, somewhere else that we've already been before...
  272. > ~>
  273. > ~>
  274. > Number eight.
  275. > ~>
  276. > Meanwhile, sometime in the past...
  277. > ~>
  278. > -~>
  279. > Why Clara first?
  280. > Attempt to move through pure willpower.
  281. > Wake up.
  282. > (>)
  283. > Make your excuses and GET AWAY.
  284. > HI WE WERE JUST LEAVING.
  285. > Oh no.
  286. > Smash orb, accidentally.
  287. > ~=>
  288. > Put that thing back in Cold Storage
  289. > Explain yourself, orb!
  290. > You've got the same eye on you as is on the robots.
  291. > Trust the orb?
  292. > Look at the tubes
  293. > Check out some of the robots
  294. > Check the body
  295. > ~=>
  296. > Guide us, orb.
  297. > Who's this evil Seer?
  298. > How do we know you?
  299. > So wait what are you, little green ball?
  300. > =>
  301. > Pick it up, speak soothing words.
  302. > ~=>
  303. > =>
  304. > Continue going right(?).
  305. > =>
  306. > Go TO CERTAIN DEATH to the... Right?
  307. > =>
  308. > <Θ>
  309. > <Θ>
  310. > <=Θ=>
  311. > Turn your powers off!
  312. > It's probably time to leave, post haste.
  313. > ~Θ=>
  314. > That was probably a bad idea.
  315. > ~Θ=>
  316. > ~Θ=>
  317. > ~Θ=>
  318. > Return the slaaab.
  319. > ~Θ=>
  320. > ~Θ=>
  321. > ~Θ=>
  322. > Examine the slab.
  323. > ~Θ=>
  324. > ~=>
  325. > Open the door.
  326. > Zap the door.
  327. > =>
  328. > =>
  329. > Step out blindly into the void.
  330. > Check on the wall writing in Daniel's room.
  331. > Check out room.
  332. > =>
  333. > Take a look at that graffiti.
  334. > ->
  335. > <Θ>
    BALANCE
  336. > Is there a fourth option?
  337. > ======>
  338. > Um, 16, 13, 12?
  339. > What's going on?
  340. > =====->
  341. > =====->
  342. > Introduce yourselves III - Archaea.
  343. > Introduce yourselves II - Prokaryote
  344. > Introduce yourselves I - Eukaryote
  345. > ====>
  346. > ==->
  347. > Yeah, that just happened.
  348. > ==->
  349. > Go take a look.
  350. > ==>
  351. > ==>
  352. > Chapter 4: L.U.C.A.
  353. > End Chapter 3: Archaea.
  354. > ==>
  355. > ==>
  356. > Try to turn your powers off!
  357. > ==>
  358. > Pick that thing up.
  359. > ~>
  360. > ~>
  361. > Look through the window.
  362. > Look around.
  363. > Check the cans.
  364. > Read that piece of paper!
  365. > ~>
  366. > Is Ash okay?
  367. > =->
  368. > Dawn, go next!
  369. > Go give him that thing's voice!
  370. > Has Anders let you go yet?
  371. > What actually happened?
  372. > Is Anders okay?
  373. > ->
  374. > Uh, let them go?
  375. > Begin.
  376. > ->
  377. > Enter Name.
  378. > Who am I?
  379. > Why am I doing this?
  380. > ==>
  381. > Are you not wearing pants, Dawn?
  382. > Dawn. Now would be a good time to stop using the powers.
  383. > Have a sit down!
  384. > Ash: Melt the walls.
  385. > ==>
  386. > Let's go to the door then, and not worry about anything.
  387. > <Θ>
  388. > Collaborate.
  389. > Enter Name.
  390. > We come in peace!
  391. > Stop.
  392. > ==>
  393. > Go have a look.
  394. > It's not that useful...
  395. > =->
  396. > Enter Name.
  397. > What does this person sound like?
  398. > So what's going on?
  399. > ???: Show yourself.
  400. > =->
  401. > Sit down. Maybe find an exorcist.
  402. > =>
  403. > Ooh, what else can you do? Can you swap your arms? Can you teleport? EXCHANGE? What does that mean?
  404. > Can you see anything else to swap? Your arms?
  405. > Have a look around once you calm down.
  406. > ->
  407. > ->
  408. > Examine broken bar.
  409. > Examine unbroken bar.
  410. > Look around.
  411. > Enter Name.
  412. > Chapter 3: Archaea.
  413. > End Chapter 2: Prokaryote.
  414. > Go forth.
  415. > Omar: do your thing.
  416. > Clara: go first.
  417. > Talk reason unto the paranoid and the scared.
  418. > Who's next?
  419. > Leo: look through door.
  420. > Jacqueline: examine side-effect.
  421. > ==>
  422. > <Θ>
  423. > Jacqueline: speed like you've never speeded.
  424. > Enter name.
  425. > ==>
  426. > Figure out if that green stuff's flammable.
  427. > Go to the doors!
  428. > Leo: Scout and protect with ghosts.
  429. > Any side-effects, Jacqueline?
  430. > Can you guys fight?
  431. > Is it a good idea to use your powers against this thing?
  432. > Door field!
  433. > Thing: be completely nice and not in the least evil.
  434. > "You know, I think those are the bad guys."
  435. > Leo, Clara: Talk to him.
  436. > <Θ>
  437. > Down with the door field.
  438. > Let's try for the peaceful route.
  439. > ==>
  440. > Go through the wall!
  441. > Um. Your hand is on fire.
  442. > Fire guy, are you okay?
  443. > What's up, Clara?
  444. > Let's make some ghosts!
  445. > Be the fire guy.
  446. > How do your powers work?
  447. > =->
  448. > Enter Name.
  449. > =->
  450. > Ghost guy: Oh god, there's more people.
  451. > Let's go look at the others' rooms.
  452. > Go forth.
  453. > Enter name.
  454. > =>
  455. > Sounds like a good idea to follow her!
  456. > Go the other way.
  457. > Get out of there fast!
  458. > Go see if you can find other people.
  459. > Don't touch the fire. Try to put one out.
  460. > ->
  461. > Try and make the faster ball slow down.
  462. > Um, think very hard at it, try to make something happen.
  463. > Examine puzzle.
  464. > Enter Name.
  465. > Chapter 2: Prokaryote.
  466. > End Chapter 1: Eukaryote.
  467. > ==>
  468. > ==>
  469. > Sam: Do the zappy thing.
  470. > Sam: deliberate on the thing.
  471. > ==>
  472. > Aidan: go next.
  473. > Bonnie, can you do anything about it?
  474. > Daniel: Try again.
  475. > Daniel: fail.
  476. > Go with... Daniel's one!
  477. > Bonnie: Grow arm back.
  478. > Bonnie: Get it over with.
  479. > Aidan: Touch it with a bargepole.
  480. > Bonnie: Go first.
  481. > Commence.
  482. > Sure, why not?
  483. > ==>
  484. > Enter name.
  485. > Go help this person.
  486. > ==>
  487. > What do the screams sound like? Go help!
  488. > ==>
  489. > Daniel: Lay out some ground rules.
  490. > Enter Name
  491. > =->
  492. > =->
  493. > Non-hostile: IIIII Hostile: II
  494. > =->
  495. > Aidan: make yourself some weaponry.
  496. > Maybe there's other people.
  497. > So, you have powers too?
  498. > Enter name
  499. > Introductions are in order!
  500. > Sam: show off your lightning powers in a totally nonthreatening manner.
  501. > Attempt communication.
  502. > =>
  503. > Go right! No, left! Right! Left! Wrong!
  504. > How big can you make the sparks?
  505. > Zap something.
  506. > Go through the door!
  507. > Peek through the door.
  508. > ->
  509. > Examine symbol.
  510. > Do something else with the wires! Attach them together! Do the hotwiring thing with them!
  511. > Drop them! Get away from the exposed metal!
  512. > Complete the circuit with yourself!
  513. > Put them in your mouth! On your face! Your faaace!
  514. > Touch the wires to each other. It'd be a bad idea to touch them with your hands or anything because the amperage might be dangerous.
  515. > Look at the keypad. Does it do anything?
  516. > Try and imagine something. A way out, even!
  517. > ->
  518. > Enter Name.
  519. > Chapter 1: Eukaryote
  520. > <Θ>