>Sure, why not?
Let’s ‘BEGIN’.
SAM: “Okay, sure. Let’s begin.”
DANIEL: “Are you crazy? This will be a bunch more sadistic traps! I’m going to my room.”
AIDAN: “You know there’s nowhere to be going but up this way?”
SAM: “There is literally no escape apart from possibly this way. You’d just sit in that room until you died of dehydration.”
DANIEL: “Look, my room is safe, and more traps and puzzles are that way!”
SAM: “We don’t know that this way isn’t safe. We haven’t been given any traps that damaged us!”
BONNIE: “Ahem.”
SAM: “Permanently, sorry Bonnie.”
DANIEL: “And for what? Puzzles for their own sake? What the hell is this place, to demand that we run through it endlessly, completing puzzles with nonsensical abilities?”
SAM: “Literally, what else is there to do?”
AIDAN: “Maybe we should vote on it.”
DANIEL: “I don’t like this voting thing. That seems like a terrible way to run a thing, and I’ve said that before.”
SAM: “Yes, let’s hold a vote. All those in favour of ‘BEGINNING’, raise your hands.”
DANIEL: “This is rigged.”
SAM: “Shut up and let’s begin.”